GunCrazeWIKIA–Z Index

COMMAND CENTER // FILE 020

HALT

Scout / Bowhunter

REAL NAMEHalt Childers
AGE25
FACTIONCommand Center Affiliate
POWER LEVEL16
Halt tactical character artwork
STATUS // ACTIVEPATHFINDER
01
COMMAND CENTER BRIEF

OPERATIONAL SUMMARY

Halt walked away from a noble corporate dynasty because he understood what its power cost everyone else. He kept the education, the Pyrenees bowhunting, and the ability to move through guarded ground without asking permission.

02A

PERSONALITY

  • Reserved
  • Principled
  • Self-directed
  • Suspicious of inherited authority
02B

MOTIVATIONS

  • Undo damage caused by his family
  • Keep survivor bands fed
  • Remain free of dynastic control
02C

ALLIES

  • Chronik
  • Singing Fish
  • Spade
  • Akane
02D

ENEMIES

  • Childers corporate agents
  • Poachers
  • Raiders hunting villages
03

HISTORY // KNOWN RECORD

His family converted old nobility into modern corporate power. Halt saw communities treated as leverage and decided early that inheritance would not own him.

The field skills bought for privilege became tools of resistance: archery, wilderness movement, traps, and the patience to wait until a single silent shot is enough.

04A

SIGNATURE TALENTS

Bow HunterExotic Ranged ExpertSilent StrikeImproved AimParkour
04B

FIELD EQUIPMENT

  • Compound bow
  • Poisoned and specialty arrows
  • Hunting knife
  • Wilderness kit
04C

BATTLEFIELD TACTICS

Prepare traps, shoot from concealment, and relocate before enemies define his lane. Halt prefers sleep poison when a prisoner is worth more than a corpse.

CANON AUDITCore Rulebook PDF pp. 35, 50, 72, 86, 160, 163, 184, 189